This is the game development blog of Saracen. I have worked as a professional programmer for two years, and I have a background in several game modding and homebrew scenes, as well as working on reverse engineering some closed source games. I am also a big fan of Japanese otaku culture.
On this blog, I’ll be primarily posting about my upcoming anime-inspired 3D dating sim tentatively titled ‘Galatea’. In the game, you will take on the role of a high school transfer student, and have the opportunity to meet, date, and form relationships with multiple female characters. The game will feature a mixture of scripted non-linear narratives, immersive conversation systems, RPG time management mechanics, and gameplay affected by the real-world calender. The player will also be able to engage in extra-curricular activities such as clubs or the student council, and explore the various locations around the game’s city where many secrets and challenges can be uncovered.
Galatea is now being built with the Godot engine (http://www.godotengine.org) and will feature extensive modding support for everything from story to gameplay to graphics. Galatea is currently on track to be released with support for Windows, Mac OSX, Linux, Android, and iOS, with further platforms to potentially follow.
If you have any inquires or feel like you would like to help, you can contact me at SaracenOne@gmail.com
If you’re interested in translating the game into your own language, you can find a github repository here (https://github.com/SaracenOne/galatea_localizations) containing strings to be translated, though it may take some time before translations can be incorporated.